Professions and item upgrades

Four professions are in the game, for every character, free account or Premium. Mining, Woodcutting, Skinning and Alchemy each have their own level on your Skills window, starting at 10, their own five tiers of tools and their own skill tree.
Strike ore veins and new ore rocks from coal in the Dwarf Mines to cobalt in the Pits of Inferno, fell the trees of the 8.0 map, skin what you kill, from an orc's leather to a dragon lord's scale, and gather herbs where the monsters roam. The better the material, the more dangerous the place.
Your materials make your gear stronger. Take ore to an anvil, wood to a workbench or hides to a tanning rack by any depot and upgrade your equipment up to +5: more attack, more armor and defense, or less weight. A failed attempt costs only the materials and the gold, never the item's level.
Alchemists brew life and mana fluids, profession elixirs and weapon oils that turn part of your hits into fire or energy, and master alchemists brew the 8.0 berserk, mastermind and bullseye potions.
Choose a main profession at its master in Kazordoon, Carlin, Ab'Dendriel or Venore to unlock the master tool and the top of its skill tree.
Professions in the library
