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A world of iron and ash

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Arena bosses

Five bosses wait in arenas at the edge of their kin's hunting grounds, one for each stage of a character's life. Earn Arena Tokens on Savage, Elite and Mythic monsters, gather a party and fight each boss once a day, with a free account too.

How it works

There are 5 arena bosses, one for each stage of a character's life, with recommended levels from 20 to 90. Each one is a mighty kin of the monsters it lives beside and waits in arenas of its own.

The level is only a recommendation: a character of any level may enter, alone or with up to 5 players in all.

Free accounts can fight them too, no Premium needed. A fight costs each player one Arena Token and nothing else, and tokens can be traded between players. The bosses pay in experience and loot.

The bosses

Each boss with its kin, the hunting area where its teleport stands, its recommended level, and its hit points and experience. Select a boss to see its arenas and loot.

BossLevelHit pointsExperience
GorehornMinotaursMintwallin, ThaisLevel 202036,00026,540
Warchief SkarnOrcsUlderek's Rock (Orc Fortress), VenoreLevel 404058,00040,870
EmbermawDragonsVenore Dragon Lair, VenoreLevel 606078,300159,480
SilkmotherGiant spidersPlains of Havoc, VenoreLevel 757594,500166,360
Hexcaller MorvaneWarlocksDemona, CarlinLevel 9090112,600415,640

Arena Tokens

Whenever a Savage, Elite or Mythic monster dies, every player who damaged it gets one Arena Token in the backpack, and the game tells you how many you carry. When you can't carry it, it goes to your inbox.

Arena Tokens are items: trade them, sell them to other players or keep them in your depot. Each player in a fight pays one token they carry when the lever is pulled.

The waiting room and the lever

  1. Find the boss's teleport at the edge of its kin's hunting area. It takes you to the boss's waiting room, a protection zone with a lever, 5 tiles in front of it and a sign.
  2. Look at the lever or the sign to see the boss, its recommended level, how many Arena Tokens you have and which bosses you have fought today.
  3. Stand on the tiles alone or with up to 5 players in all.
  4. The player on the tile next to the lever pulls it and starts the fight for everyone on the tiles, and each of them pays one Arena Token.
A waiting room: the sign by the north wall, the lever on the east side with the tiles in front of it, and the teleport out in the corner.

Once a day

Each character can fight each boss once per game day, so all 5 of them every day. The day turns over at the server save at 06:00 Polish time, as it does for the daily boss.

If anyone on the tiles has no Arena Token or has already fought that boss today, the lever refuses and says who and why. If all of the boss's arenas are busy, it says when the first one frees up. Nobody pays a token when the lever refuses.

The fight

  • A fight lasts at most 15 minutes. When the time is up, everyone still inside is moved back to the waiting room.
  • Each arena has a teleport right behind the spot where you arrive. Step on it at any time to flee or to leave once you have looted; it takes you back to the waiting room, and your token and the day's fight stay spent. When the last fighter leaves, the arena is free for the next party.
  • When the boss dies, everyone still in the arena gets their own loot: open the corpse, and the reward bag in it holds what was rolled for you alone. You have one minute to take it, then everyone is moved back to the waiting room and whatever you left is sent to your inbox.
  • You can't log out inside an arena. If your game crashes during a fight, you log back in in the waiting room.

Loot

Each boss drops loot from the monsters of its kin. Its equipment rolls rare, epic and legendary at 2 times the usual chance, as the daily boss's does, and is drawn below with the outline of the highest rarity it can reach.

Item rarity lists the chances and bonuses.

GorehornRecommended level 20 · Mintwallin, Thais · 6 arenas

The teleport to Gorehorn's waiting room: Mintwallin, Thais.
  • chain helmet
  • chain legs
  • battle shield
  • brass armor
  • double axe
  • leather legs
  • hatchet

Other loot: platinum coin, fishing rod, minotaur leather, minotaur trophy, jungle quiver

Warchief SkarnRecommended level 40 · Ulderek's Rock (Orc Fortress), Venore · 4 arenas

The teleport to Warchief Skarn's waiting room: Ulderek's Rock (Orc Fortress), Venore.
  • plate armor
  • crusader helmet
  • amazon armor
  • amazon shield
  • scimitar
  • plate legs
  • orcish axe
  • brass legs
  • dark helmet
  • two handed sword
  • dragon hammer

Other loot: platinum coin, hunting spear, throwing star, stealth ring, protection amulet, orc trophy, gold ring, candy-coated quiver

EmbermawRecommended level 60 · Venore Dragon Lair, Venore · 4 arenas

The teleport to Embermaw's waiting room: Venore Dragon Lair, Venore.
  • tower shield
  • dragon slayer
  • royal helmet
  • dragon scale mail
  • strange helmet
  • fire sword

Other loot: platinum coin, small sapphire, golden mug, book, power bolt, life crystal, energy ring, royal spear, red dragon scale, red dragon leather, dragon lord trophy, naga quiver

SilkmotherRecommended level 75 · Plains of Havoc, Venore · 4 arenas

The teleport to Silkmother's waiting room: Plains of Havoc, Venore.
  • plate armor
  • knight armor
  • knight legs
  • brass legs
  • steel helmet

Other loot: platinum coin, poison arrow, spider silk, platinum amulet, time ring, eldritch quiver

Hexcaller MorvaneRecommended level 90 · Demona, Carlin · 4 arenas

The teleport to Hexcaller Morvane's waiting room: Demona, Carlin.
  • blue robe
  • golden armor
  • poison dagger
  • skull staff

Other loot: platinum coin, talon, candlestick, inkwell, stone skin amulet, small sapphire, energy ring, mind stone, assassin star, red tome, ring of the sky, piggy bank, alicorn quiver

Boss Cooldowns window

In the game, open Analysers > Boss Cooldowns. It lists all 5 arena bosses with the time until you can fight each one again.

The window needs the current game client.