Library
Item levels
Every weapon, shield and piece of armour can climb from +1 Common to +5 Legendary. Each level is one more bonus on the item, and its colour shows everyone what you found.
+1Common
+2Uncommon
+3Rare
+4Epic
+5Legendary
Five levels, two ways up
Monsters can drop gear at any level. The stations in town add one level at a time. Both climb the same scale, so a +3 from a corpse is one upgrade away from +4.
- +1Common
Monster drop
3% – 13.9%
Upgrade at a station
85%
30
25 - +2Uncommon
Monster drop
1.2% – 5.6%
Upgrade at a station
70%
60
50 - +3Rare
Monster drop
0.5% – 2.3%
Upgrade at a station
55%
120
100 - +4Epic
Monster drop
0.2% – 0.9%
Upgrade at a station
40%
240
200 - +5Legendary
Monster drop
0.1% – 0.3%
Upgrade at a station
25%
480
400
- A +N upgrade takes tier N material: 30 pieces for +1 and twice as many each level after. Mixed stacks of one tier count together.
- A failed upgrade costs the material and the gold. The item keeps its level.
- Drop chances run from an item that drops often to one that very rarely does, on gear that can reach every level.
How high an item can climb
Every item has a class from 1 to 5, its place among the 8.0 items of its slot, and looking at it shows the class. The class sets the highest level it can reach, by drop or by upgrade. A better class also means bigger bonuses, more kinds of bonus and more gold per upgrade.
Class 1CoatUp to +3 Rare
Class 2Studded ArmorUp to +4 Epic
Class 3Scale ArmorUp to +4 Epic
Class 4Plate ArmorUp to +5 Legendary
Class 5Magic Plate ArmorUp to +5 Legendary
Found on a monster
Weapons, armour, helmets, legs, boots, shields, wands and rods can drop with levels already on. The rarer the drop, the better the odds: 5% for an item that drops often, up to 23% for a very rare one.






























You see a legendary magic plate armor +5. Class 5. Legendary +5: +3 armor, +75 hit points, 4% fire protection, 30% lighter, +3 armor.
Loot of a demon: a legendary magic plate armor +5, an epic demon shield +4, an epic fire axe +4, 57 gold coins, 3 platinum coins.
- Daily bosses and arena bosses roll these chances at 2×, and elite monsters raise them too.
- Rings, amulets, ammunition, NPC wares and quest rewards never drop with levels.
Every Legendary is news
A +5 drop is announced in the game and on Discord, naming who found it and the monster that dropped it.
Join the DiscordIllustrations use item sprites and colours from the game client.
Upgraded at a station
Any weapon, shield or piece of armour can take the next level, whatever level it came with. Wands and rods get theirs only from drops.
- Gather ore, wood or hides, or buy them from other players. Upgrading to +N takes tier N material.
- Go to the anvil at the smith, the workbench at the bowyer or the tanning rack at the leather or armour shop in any of the 12 big towns and use it.
- Put your item in the window that opens. It shows what the next level takes, your chance of success and every bonus the item can roll. Press Upgrade.

AnvilOre gives any weapon, shield or armour raw power: attack, defense or armor, and protection on shields, armour and legs.
WorkbenchWood adds the rest: defense and skills on weapons, hit chance on bows, shielding, hit points, mana, magic level or speed.
Tanning rackHides on any weapon, shield or armour make it lighter or add speed, hit points or mana.
Every bonus has a grade
- G152%
- G226%
- G313%
- G46%
- G53%
These are the odds on a +5 upgrade of class 5 gear. Each grade is half as likely as the one below, and a bonus can't reach a grade above its level or the item's class: a magic plate armor can roll grade 5, a coat never passes grade 1.
Which shop has each station, town by town
| Town | Anvil | Workbench | Tanning rack |
|---|---|---|---|
| Ab'Dendriel | Shanar | Irea | Bashira |
| Ankrahmun | Memech | Dario | Ahmet |
| Carlin | Rowenna | Perac | Cornelia |
| Darashia | Habdel | Edoch | Azil |
| Edron | Willard | Willard | Rudolph |
| Kazordoon | Uzgod | Iwar | Kroox |
| Liberty Bay | Cedrik | Peggy | Red Lilly |
| Port Hope | Brengus | Perod | Zaidal |
| Svargrond | Robert | Janz | Bertha |
| Thais | Sam | Galuna | Gorn |
| Veldhaven | Brann | Merrick | Wenna |
| Venore | Romella | Xed | Norbert |
What a level can add
Each level adds one bonus. At a station, the material you bring picks the list. On a drop, the item's slot does.
Ore at an anvil





- Swords, axes and clubs: attack up to +4
- Bows and crossbows: attack up to +4
- Shields: defense up to +2, protection against one element up to 4% (class 4 and up)
- Armour: armor up to +2, protection against one element up to 4% (class 4 and up)
- Helmets: armor up to +1
- Legs: armor up to +1, protection against one element up to 4% (class 4 and up)
- Boots: armor up to +1
Wood at a workbench





- Swords, axes and clubs: defense up to +4, its fighting skill up to +3 (class 3 and up)
- Bows and crossbows: hit chance up to +6% (class 3 and up), distance fighting up to +3
- Shields: shielding up to +3
- Armour: hit points up to +75
- Helmets: mana up to +75, magic level up to +2 (class 3 and up)
- Legs: hit points up to +75
- Boots: speed up to +15
Hides at a tanning rack





- Any weapon, shield or armour: up to 30% lighter, speed up to +15, hit points up to +75, mana up to +75
Weight cuts stop at 50% in total.
Weapon skills, magic level and hit chance open from class 3, and protection from class 4. When a material has nothing left to add, the station refuses it and you bring another.
Bonuses from drops, by slot and class
A dropped bonus is drawn from the list for its slot, and a better class makes it bigger.
| Slot | Available bonuses |
|---|---|
| Helmets | armor, magic level, mana |
| Armour | armor, hit points, protection against one element (%) |
| Legs | armor, hit points, protection against one element (%) |
| Boots | armor, speed |
| Shields | defense, shielding, protection against one element (%) |
| Swords | attack, defense, sword fighting |
| Axes | attack, defense, axe fighting |
| Clubs | attack, defense, club fighting |
| Distance weapons | attack, hit chance (percentage points), distance fighting |
| Wands and rods | magic level, mana |
| Any slot | lower weight (%) |
| Bonus | Class 1 | Class 2 | Class 3 | Class 4 | Class 5 |
|---|---|---|---|---|---|
| armor | 1 | 1 | 2 | 2 | 3 |
| magic level | 1 | 1 | 1 | 2 | 2 |
| mana | 15 | 30 | 45 | 60 | 75 |
| hit points | 15 | 30 | 45 | 60 | 75 |
| protection against one element (%) | 1 | 2 | 2 | 3 | 4 |
| speed | 3 | 6 | 9 | 12 | 15 |
| defense | 1 | 1 | 2 | 2 | 3 |
| shielding | 1 | 1 | 2 | 2 | 3 |
| attack | 1 | 1 | 2 | 2 | 3 |
| sword fighting | 1 | 1 | 2 | 2 | 3 |
| axe fighting | 1 | 1 | 2 | 2 | 3 |
| club fighting | 1 | 1 | 2 | 2 | 3 |
| hit chance (percentage points) | 1 | 2 | 4 | 5 | 6 |
| distance fighting | 1 | 1 | 2 | 2 | 3 |
| lower weight (%) | 6 | 12 | 18 | 24 | 30 |
Limits per character
Bonuses from everything you wear add up, to these limits.
- Each skill
- +5
- Magic level
- +3
- Hit points
- +150
- Mana
- +150
- Protection per element
- 10%
- Speed
- +20
Try a level again
A solvent takes the last level off your item, dropped or upgraded, so you can try it again. A weak solvent takes off a +1, a grand solvent a +5. The upgrade window shows which one you need.
Weak SolventTakes off +1
Mild SolventTakes off +2
Strong SolventTakes off +3
Potent SolventTakes off +4
Grand SolventTakes off +5
Good to know
- Levels stay on the item when you trade it or lose it. They follow the normal 8.0 death and trade rules, and NPCs don't buy these items.
- A bonus counts only while the item is in its own slot.
- Anyone can upgrade their own gear, but the Craft branch of each profession tree raises the chance, so a master miner is the one to upgrade your sword with ore.
Every item and how high it goes
Every item that can have levels, by equipment slot, with its class and highest level.
| Item | Item | Class | Highest level |
|---|---|---|---|
| royal helmet | 5 | Legendary | |
| skull helmet | 5 | Legendary | |
| crown helmet | 4 | Legendary | |
| crusader helmet | 4 | Legendary | |
| devil helmet | 4 | Legendary | |
| warrior helmet | 4 | Legendary | |
| dark helmet | 3 | Epic | |
| dwarven helmet | 3 | Epic | |
| horseman helmet | 3 | Epic | |
| iron helmet | 3 | Epic | |
| krimhorn helmet | 3 | Epic | |
| legion helmet | 3 | Epic | |
| ragnir helmet | 3 | Epic | |
| soldier helmet | 3 | Epic | |
| steel helmet | 3 | Epic | |
| strange helmet | 3 | Epic | |
| viking helmet | 3 | Epic | |
| brass helmet | 2 | Epic | |
| chain helmet | 2 | Epic | |
| charmer's tiara | 2 | Epic | |
| feather headdress | 2 | Epic | |
| pirate hat | 2 | Epic | |
| studded helmet | 2 | Epic | |
| tribal mask | 2 | Epic | |
| ancient tiara | 1 | Rare | |
| bandana | 1 | Rare | |
| ferumbras' hat | 1 | Rare | |
| leather helmet | 1 | Rare | |
| magician hat | 1 | Rare | |
| mystic turban | 1 | Rare | |
| pair of earmuffs | 1 | Rare |
| Item | Item | Class | Highest level |
|---|---|---|---|
| amazon armor | 5 | Legendary | |
| crown armor | 5 | Legendary | |
| dragon scale mail | 5 | Legendary | |
| golden armor | 5 | Legendary | |
| magic plate armor | 5 | Legendary | |
| blue robe | 4 | Legendary | |
| dark armor | 4 | Legendary | |
| knight armor | 4 | Legendary | |
| magma coat | 4 | Legendary | |
| mammoth fur cape | 4 | Legendary | |
| plate armor | 4 | Legendary | |
| brass armor | 3 | Epic | |
| chain armor | 3 | Epic | |
| leopard armor | 3 | Epic | |
| scale armor | 3 | Epic | |
| leather armor | 2 | Epic | |
| pirate shirt | 2 | Epic | |
| studded armor | 2 | Epic | |
| cape | 1 | Rare | |
| coat | 1 | Rare | |
| green tunic | 1 | Rare | |
| jacket | 1 | Rare | |
| red robe | 1 | Rare | |
| simple dress | 1 | Rare |
| Item | Item | Class | Highest level |
|---|---|---|---|
| golden legs | 5 | Legendary | |
| crown legs | 4 | Legendary | |
| knight legs | 4 | Legendary | |
| brass legs | 3 | Epic | |
| plate legs | 3 | Epic | |
| chain legs | 2 | Epic | |
| studded legs | 2 | Epic | |
| bast skirt | 1 | Rare | |
| leather legs | 1 | Rare | |
| mammoth fur shorts | 1 | Rare | |
| pirate knee breeches | 1 | Rare |
| Item | Item | Class | Highest level |
|---|---|---|---|
| boots of haste | 5 | Legendary | |
| steel boots | 5 | Legendary | |
| crocodile boots | 3 | Epic | |
| fur boots | 3 | Epic | |
| pirate boots | 3 | Epic | |
| bunnyslippers | 1 | Rare | |
| leather boots | 1 | Rare | |
| sandals | 1 | Rare |
| Item | Item | Class | Highest level |
|---|---|---|---|
| demon shield | 5 | Legendary | |
| mastermind shield | 5 | Legendary | |
| amazon shield | 4 | Legendary | |
| crown shield | 4 | Legendary | |
| dragon shield | 4 | Legendary | |
| guardian shield | 4 | Legendary | |
| medusa shield | 4 | Legendary | |
| phoenix shield | 4 | Legendary | |
| tower shield | 4 | Legendary | |
| vampire shield | 4 | Legendary | |
| ancient shield | 3 | Epic | |
| bonelord shield | 3 | Epic | |
| castle shield | 3 | Epic | |
| tusk shield | 3 | Epic | |
| battle shield | 2 | Epic | |
| dark shield | 2 | Epic | |
| dwarven shield | 2 | Epic | |
| salamander shield | 2 | Epic | |
| scarab shield | 2 | Epic | |
| sentinel shield | 2 | Epic | |
| steel shield | 2 | Epic | |
| tortoise shield | 2 | Epic | |
| black shield | 1 | Rare | |
| bone shield | 1 | Rare | |
| brass shield | 1 | Rare | |
| copper shield | 1 | Rare | |
| plate shield | 1 | Rare | |
| spellbook | 1 | Rare | |
| studded shield | 1 | Rare | |
| wooden shield | 1 | Rare |
| Item | Item | Class | Highest level |
|---|---|---|---|
| demonrage sword | 5 | Legendary | |
| ice rapier | 5 | Legendary | |
| bloody edge | 4 | Legendary | |
| dragon slayer | 4 | Legendary | |
| giant sword | 4 | Legendary | |
| assassin dagger | 3 | Epic | |
| djinn blade | 3 | Epic | |
| haunted blade | 3 | Epic | |
| pharaoh sword | 3 | Epic | |
| broadsword | 2 | Epic | |
| crystal sword | 2 | Epic | |
| fire sword | 2 | Epic | |
| poison dagger | 2 | Epic | |
| scimitar | 2 | Epic | |
| serpent sword | 2 | Epic | |
| spike sword | 2 | Epic | |
| templar scytheblade | 2 | Epic | |
| two handed sword | 2 | Epic | |
| wyvern fang | 2 | Epic | |
| bone sword | 1 | Rare | |
| carlin sword | 1 | Rare | |
| combat knife | 1 | Rare | |
| dagger | 1 | Rare | |
| heavy machete | 1 | Rare | |
| katana | 1 | Rare | |
| knife | 1 | Rare | |
| longsword | 1 | Rare | |
| machete | 1 | Rare | |
| rapier | 1 | Rare | |
| ron the ripper's sabre | 1 | Rare | |
| sabre | 1 | Rare | |
| short sword | 1 | Rare | |
| silver dagger | 1 | Rare | |
| sword | 1 | Rare |
| Item | Item | Class | Highest level |
|---|---|---|---|
| dragon lance | 5 | Legendary | |
| ravager's axe | 5 | Legendary | |
| ruthless axe | 5 | Legendary | |
| war axe | 5 | Legendary | |
| titan axe | 4 | Legendary | |
| twin axe | 4 | Legendary | |
| vile axe | 4 | Legendary | |
| daramian waraxe | 3 | Epic | |
| dreaded cleaver | 3 | Epic | |
| fire axe | 3 | Epic | |
| battle axe | 2 | Epic | |
| beastslayer axe | 2 | Epic | |
| double axe | 2 | Epic | |
| halberd | 2 | Epic | |
| knight axe | 2 | Epic | |
| obsidian lance | 2 | Epic | |
| orcish axe | 2 | Epic | |
| ripper lance | 2 | Epic | |
| axe | 1 | Rare | |
| golden sickle | 1 | Rare | |
| hand axe | 1 | Rare | |
| hatchet | 1 | Rare | |
| sickle | 1 | Rare |
| Item | Item | Class | Highest level |
|---|---|---|---|
| abyss hammer | 5 | Legendary | |
| demonbone | 5 | Legendary | |
| hammer of wrath | 5 | Legendary | |
| heavy mace | 5 | Legendary | |
| thunder hammer | 5 | Legendary | |
| amber staff | 4 | Legendary | |
| chaos mace | 4 | Legendary | |
| war hammer | 4 | Legendary | |
| crystal mace | 3 | Epic | |
| lunar staff | 3 | Epic | |
| sapphire hammer | 3 | Epic | |
| shadow sceptre | 3 | Epic | |
| skull staff | 3 | Epic | |
| spiked squelcher | 3 | Epic | |
| banana staff | 2 | Epic | |
| battle hammer | 2 | Epic | |
| brutetamer's staff | 2 | Epic | |
| clerical mace | 2 | Epic | |
| daramian mace | 2 | Epic | |
| diamond sceptre | 2 | Epic | |
| dragon hammer | 2 | Epic | |
| dragonbone staff | 2 | Epic | |
| furry club | 2 | Epic | |
| mammoth whopper | 2 | Epic | |
| morning star | 2 | Epic | |
| taurus mace | 2 | Epic | |
| bone club | 1 | Rare | |
| club | 1 | Rare | |
| crowbar | 1 | Rare | |
| mace | 1 | Rare | |
| scythe | 1 | Rare | |
| staff | 1 | Rare | |
| studded club | 1 | Rare |
| Item | Item | Class | Highest level |
|---|---|---|---|
| crossbow | 2 | Epic | |
| bow | 1 | Rare |
| Item | Item | Class | Highest level |
|---|---|---|---|
| wand of inferno | 5 | Legendary | |
| wand of cosmic energy | 4 | Legendary | |
| moonlight rod | 2 | Epic | |
| wand of dragonbreath | 2 | Epic | |
| snakebite rod | 1 | Rare | |
| wand of vortex | 1 | Rare |

